> RPGMAKER TRANS PATCH FILE VERSION 3.2
> BEGIN STRING
\\N[1]
「ん？」
> CONTEXT: Map026/events/2/pages/0/2/Dialogue < UNTRANSLATED
> CONTEXT: Map026/events/3/pages/0/2/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/2/pages/0/2/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/3/pages/0/2/Dialogue < UNTRANSLATED
> CONTEXT: Map003/events/53/pages/0/14/Dialogue < UNTRANSLATED
\\N[1]
"Hmm?"
> END STRING

> BEGIN STRING
\\N[1]
「あれは……」
> CONTEXT: Map026/events/2/pages/0/5/Dialogue < UNTRANSLATED
> CONTEXT: Map026/events/3/pages/0/5/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/2/pages/0/5/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/3/pages/0/5/Dialogue < UNTRANSLATED
\\N[1]
"That's..."
> END STRING

> BEGIN STRING
\\N[1]
「小屋？　なんで裏庭に小屋が？」
> CONTEXT: Map026/events/2/pages/0/8/Dialogue < UNTRANSLATED
> CONTEXT: Map026/events/3/pages/0/8/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/2/pages/0/8/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/3/pages/0/8/Dialogue < UNTRANSLATED
\\N[1]
"Is that a hut?
Why is there a hut in the backyard?"
> END STRING

> BEGIN STRING
裏庭に小屋があるのが見える
> CONTEXT: Map026/events/2/pages/1/2/Dialogue < UNTRANSLATED
> CONTEXT: Map026/events/2/pages/2/2/Dialogue < UNTRANSLATED
> CONTEXT: Map026/events/3/pages/1/2/Dialogue < UNTRANSLATED
> CONTEXT: Map026/events/3/pages/2/2/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/2/pages/1/2/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/2/pages/2/2/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/3/pages/1/2/Dialogue < UNTRANSLATED
> CONTEXT: Map011/events/3/pages/2/2/Dialogue < UNTRANSLATED
You can see a hut in the backyard.
> END STRING

> BEGIN STRING
\\N[1]
「よし、もういいだろう。裏庭に急ごう」
> CONTEXT: Map026/events/12/pages/0/2/Dialogue < UNTRANSLATED
\\N[1]
"That should be long enough.
Let's hurry to the backyard."
> END STRING
